I'm brushing up GMP4 script step by step. And these are some test rendering with Cycles render.
Tuesday, August 27, 2013
Thursday, August 22, 2013
Almost good.
Basically, this way to develop the GMP4 is good, I think.
The next is 'Variation of basic body and each parts'.
The next is 'Variation of basic body and each parts'.
Monday, August 19, 2013
Thursday, August 15, 2013
Monday, August 12, 2013
Sunday, August 11, 2013
Good direction!
After the modification of the code several times, good results were obtained.
But, it's very very first step of GMP4.
But, it's very very first step of GMP4.
Saturday, August 10, 2013
Thursday, August 8, 2013
Morph Step
This time, I'm thinking about the step of morphing. Each cell(face) would morph with a few steps.
Level 1(make a basic form of the object)
Level 2(make the branches and apply subsurf)
Level 3(make the details)
Thursday, August 1, 2013
A new idea for GMP4
At last, I started the development of GMP4. (1 is Original, 2 is Insect maker, and 3 is Plants Generator)
This time, 'Inheritance of property' is a big theme. I'm thinking 'How to make act a face as a cell of life'. An our cell divide many times, but the divide cell has the same property. So I got an idea to use 'material' for it. The material is able to apply for each faces. If it would be divided, same material would be applied for divided faces. Same on extruded faces. And it's selectable. I think it's a good idea to use materials.
This time, 'Inheritance of property' is a big theme. I'm thinking 'How to make act a face as a cell of life'. An our cell divide many times, but the divide cell has the same property. So I got an idea to use 'material' for it. The material is able to apply for each faces. If it would be divided, same material would be applied for divided faces. Same on extruded faces. And it's selectable. I think it's a good idea to use materials.
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