With an upgrade of blender 2.62 -> 2.63, my script needs to re-write for it. But it's not easy(especially for me!) to change, some API was re-written with introducing the BMESH. With help of guy on the Blenderartist.org, I got this result.
Until now, I couldn't get [normal] direction of polygons for making eyes. I need more study. :-)
Monday, July 23, 2012
Friday, July 13, 2012
28 models
The twenty-eight 3D printed objects were arrived. I need more ten objects for exhibition.
These objects were printed at Shapeways.
Sunday, July 1, 2012
Two of some new objects
I got some 3D printed models from Shapeways in this morning. Their two legs are broken when the models were printed, but I fixed them with adhesive. Almost no problem.
Whole body
Face
Side view
Another object
Rear spine
Face
Side view and scale
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